o meu codigo nao ta compilando alguem sabe o erro? fiz igual esta no video
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class aviao : MonoBehaviour {
Rigidbody fisica;
private void Awake(){
this.fisica = this.GetComponent<Rigidbody2D>();
}
private void Update () {
if(Input.GetButtonDown("Fire1")){
this.Impussionar();
}
}
private void Impussionar(){
this.fisica.AddForce(Vector2.up* 10, ForceMode.Impulse);
}