1
resposta

erro ao buildar o jogo

Já tentei apagar as pastas Temp e Library, já tentei abrir como admin, mudar a pasta e mais 98 coisas e nada vai, me da sempre esses erros

ERRO 1 `Failed running "C:/Program Files/Unity/Hub/Editor/2019.4.21f1/Editor/Data/PlaybackEngines/WebGLSupport\BuildTools\Emscripten_Win\python\2.7.5.3_64bit\python.exe" -E "C:/Program Files/Unity/Hub/Editor/2019.4.21f1/Editor/Data/PlaybackEngines/WebGLSupport\BuildTools\Emscripten\emcc" @"C:\Users\Spart\OneDrive\READET1\aaa\APOCAL1\Assets..\Temp\emcc_arguments.resp"

stdout: stderr:ERROR:root:C:\Users\Spart\OneDrive\Área de Trabalho\aaa\apocalipse-zumbi-alura\Temp\StagingArea\Data\Native\build.bc: No such file or directory ("C:\Users\Spart\OneDrive\Área de Trabalho\aaa\apocalipse-zumbi-alura\Temp\StagingArea\Data\Native\build.bc" was expected to be an input file, based on the commandline arguments provided) UnityEngine.GUIUtility:ProcessEvent (int,intptr)`

ERRO 2 Exception: Failed building WebGL Player. UnityEditor.WebGL.ProgramUtils.StartProgramChecked (System.Diagnostics.ProcessStartInfo p) (at /Users/bokken/buildslave/unity/build/PlatformDependent/WebGL/Extensions/Unity.WebGL.extensions/ProgramUtils.cs:48) UnityEditor.WebGL.WebGlBuildPostprocessor.EmscriptenLink (UnityEditor.Modules.BuildPostProcessArgs args, System.Boolean wasmBuild, System.String sourceFiles, System.String sourceFilesHash) (at /Users/bokken/buildslave/unity/build/PlatformDependent/WebGL/Extensions/Unity.WebGL.extensions/BuildPostprocessor.cs:445) UnityEditor.WebGL.WebGlBuildPostprocessor.LinkBuild (UnityEditor.Modules.BuildPostProcessArgs args) (at /Users/bokken/buildslave/unity/build/PlatformDependent/WebGL/Extensions/Unity.WebGL.extensions/BuildPostprocessor.cs:495) UnityEditor.WebGL.WebGlBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args) (at /Users/bokken/buildslave/unity/build/PlatformDependent/WebGL/Extensions/Unity.WebGL.extensions/BuildPostprocessor.cs:933) UnityEditor.Modules.DefaultBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <208995a09fe148f5a6f6c571838c154f>:0) UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <208995a09fe148f5a6f6c571838c154f>:0) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

ERRO 3 `Build completed with a result of 'Failed' in 39 seconds (39021 ms) UnityEngine.GUIUtility:ProcessEvent (int,intptr)

ERRO 4 
```UnityEditor.BuildPlayerWindow+BuildMethodException: 3 errors
  at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002bf] in <208995a09fe148f5a6f6c571838c154f>:0 
  at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <208995a09fe148f5a6f6c571838c154f>:0 
UnityEngine.GUIUtility:ProcessEvent (int,intptr)
1 resposta

Oi, Gabriel, tudo bem?

Só por desencargo de consciência tira o seu projeto da pasta "área de trabalho" aqui tem espaços e caracteres especiais, se puder usar uma pasta sem esses espaços e tentar fazer outro build para verificarmos o erro.

Também lembre-se de fazer o build numa pasta dentro do projeto :)