using System.Collections; using System.Collections.Generic; using UnityEngine;
public class ControlPlayer : MonoBehaviour {
// Update is called once per frame
void Update() {
float eixoX = Input.GetAxis("Horizontal");
float eixoZ = Input.GetAxis("Vertical");
Vector3 direcao = new Vector3(eixoX, 0, eixoZ);
transform.Translate(direcao);
}
}