NullReferenceException: Object reference not set to an instance of an object Bala.FixedUpdate () (at Assets/Scripts/Bala.cs:18)
quando vou atirar o jogo pausa . esse e o codigo do script.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Bala : MonoBehaviour
{
    public float Velocidade = 20;
    private Rigidbody rigidbodyBala;
    private void start()
    {
        rigidbodyBala = GetComponent<Rigidbody>();
    }
    // Update is called once per frame
    void FixedUpdate()
    {    
        rigidbodyBala.MovePosition
        (rigidbodyBala.position + 
        transform.forward * Velocidade * Time.deltaTime);
    }
    void OnTriggerEnter(Collider objetoDeColisao)
    {
        if(objetoDeColisao.tag == "Inimigo")
        {        
            Destroy(objetoDeColisao.gameObject);
        }            
        Destroy(gameObject);
    }
}