Type '[Unity.TextMeshPro]TMPro.TextMeshPro' has an extra field 'SortingLayer' of type 'System.Int32' in the player and thus can't be serialized (expected 'mhasFontAssetChanged' of type 'System.Boolean')
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun ()
Type '[Unity.TextMeshPro]TMPro.TextMeshPro' has an extra field 'SortingLayerID' of type 'System.Int32' in the player and thus can't be serialized (expected 'mhasFontAssetChanged' of type 'System.Boolean')
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun ()
Type '[Unity.TextMeshPro]TMPro.TextMeshPro' has an extra field 'SortingOrder' of type 'System.Int32' in the player and thus can't be serialized (expected 'mhasFontAssetChanged' of type 'System.Boolean')
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun ()
Fields serialized in Editor, class 'TMPro.TextMeshPro'
'm_hasFontAssetChanged' of type 'System.Boolean'
'm_renderer' of type 'UnityEngine.Renderer'
'm_maskType' of type 'TMPro.MaskingTypes'
'SortingLayer' of type 'System.Int32'
'SortingLayerID' of type 'System.Int32'
'_SortingOrder' of type 'System.Int32'
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun ()
Fields serialized in target platform, class 'TMPro.TextMeshPro'
'SortingLayer' of type 'System.Int32'
'SortingLayerID' of type 'System.Int32'
'SortingOrder' of type 'System.Int32'
'mhasFontAssetChanged' of type 'System.Boolean'
'm_renderer' of type 'UnityEngine.Renderer'
'm_maskType' of type 'TMPro.MaskingTypes'
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun ()
Type '[UnityEngine.UI]UnityEngine.UI.InputField' has an extra field 'm_OnEndEdit' of type 'UnityEngine.UI.InputField+EndEditEvent' in the player and thus can't be serialized (expected 'm_OnValueChanged' of type 'UnityEngine.UI.InputField+OnChangeEvent')
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun ()
Type '[UnityEngine.UI]UnityEngine.UI.InputField' has an extra field 'm_OnSubmit' of type 'UnityEngine.UI.InputField+SubmitEvent' in the player and thus can't be serialized (expected 'm_OnValueChanged' of type 'UnityEngine.UI.InputField+OnChangeEvent')
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun ()
Fields serialized in Editor, class 'UnityEngine.UI.InputField'
'm_TextComponent' of type 'UnityEngine.UI.Text'
'm_Placeholder' of type 'UnityEngine.UI.Graphic'
'm_ContentType' of type 'UnityEngine.UI.InputField+ContentType'
'm_InputType' of type 'UnityEngine.UI.InputField+InputType'
'm_AsteriskChar' of type 'System.Char'
'm_KeyboardType' of type 'UnityEngine.TouchScreenKeyboardType'
'm_LineType' of type 'UnityEngine.UI.InputField+LineType'
'm_HideMobileInput' of type 'System.Boolean'
'm_CharacterValidation' of type 'UnityEngine.UI.InputField+CharacterValidation'
'm_CharacterLimit' of type 'System.Int32'
'm_OnEndEdit' of type 'UnityEngine.UI.InputField+SubmitEvent'
'm_OnValueChanged' of type 'UnityEngine.UI.InputField+OnChangeEvent'
'm_CaretColor' of type 'UnityEngine.Color'
'm_CustomCaretColor' of type 'System.Boolean'
'm_SelectionColor' of type 'UnityEngine.Color'
'm_Text' of type 'System.String'
'm_CaretBlinkRate' of type 'System.Single'
'm_CaretWidth' of type 'System.Int32'
'm_ReadOnly' of type 'System.Boolean'
'm_ShouldActivateOnSelect' of type 'System.Boolean'
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun ()
Fields serialized in target platform, class 'UnityEngine.UI.InputField'
'm_TextComponent' of type 'UnityEngine.UI.Text'
'm_Placeholder' of type 'UnityEngine.UI.Graphic'
'm_ContentType' of type 'UnityEngine.UI.InputField+ContentType'
'm_InputType' of type 'UnityEngine.UI.InputField+InputType'
'm_AsteriskChar' of type 'System.Char'
'm_KeyboardType' of type 'UnityEngine.TouchScreenKeyboardType'
'm_LineType' of type 'UnityEngine.UI.InputField+LineType'
'm_HideMobileInput' of type 'System.Boolean'
'm_CharacterValidation' of type 'UnityEngine.UI.InputField+CharacterValidation'
'm_CharacterLimit' of type 'System.Int32'
'm_OnEndEdit' of type 'UnityEngine.UI.InputField+EndEditEvent'
'm_OnSubmit' of type 'UnityEngine.UI.InputField+SubmitEvent'
'm_OnValueChanged' of type 'UnityEngine.UI.InputField+OnChangeEvent'
'm_CaretColor' of type 'UnityEngine.Color'
'm_CustomCaretColor' of type 'System.Boolean'
'm_SelectionColor' of type 'UnityEngine.Color'
'm_Text' of type 'System.String'
'm_CaretBlinkRate' of type 'System.Single'
'm_CaretWidth' of type 'System.Int32'
'm_ReadOnly' of type 'System.Boolean'
'm_ShouldActivateOnSelect' of type 'System.Boolean'
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun ()